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Compulsively dissecting video games

3 total posts

Tags

#FrameData(1) #LastBlade2(3) #Akari(1) #Japanese(1) #GuiltyGear(1) #AccentCore(1) #Flycast(1) #Fightcade(1)

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23 Jun 24 (#3)

I started recording frame data so I thought I should put it somewhere I could share.

m1n1.neocities.org/TheLastBlade2FrameData.html

m1n1.neocities.org/TheLastBlade2Akari.html

I'd like to compare notes, methods and tools with those who went hunting for frame data, dug into game memory or dug up hitboxes but I haven't managed to track anyone down yet. Getting hitboxes to display in training mode and scripting two players inputs would make gathering and confirming frame data much easier.

#FrameData #LastBlade2 #Akari

23 Jun 25 (#2)

Last year, a user named manaixe613 on gamefaqs posted an archive to the long gone elephant code website, the reward for completing the game on one credit. I thought I found notes and some scattered translation at some point but I don't recall where. (The dogs on the battlefield are not eating human meat, the author assures us)

https://web.archive.org/web/20010426060427/www.neogeo.co.jp/gextuka/1coin/special.htm

#LastBlade2 #Japanese

23 Aug 23 (#0)

Had some odd desync issues on Fightcade the last few days. Turns out, Fightcade silently updated the FBNeo neogeo.zip BIOS. The zip from the FBNeo v0.2.97.44-54 (alpha) rom pack had a sha256sum of 7ad38b3c1815c61c54b81557c46c962bb3eb9e101ad5e564a71d476e6deabde5 and the new is 36a47cf50a585cafc812e19ef7646ad1556a5de90440d9dcb06f373926cd68ea. I suppose the only method to keep up with unannounced updates is to use the JSON downloader, which does not work on Linux.

#LastBlade2 #Fightcade